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	<title>Comments on: Thinking about selling your source code?</title>
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		<title>By: Vlad</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-255</link>
		<dc:creator>Vlad</dc:creator>
		<pubDate>Tue, 01 Sep 2009 10:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-255</guid>
		<description>Badim: do you sell it taking in consideration the development cost or you are just selling it as a surplus?

Not that I think any of the two will do you any good in the long run, but I&#039;m curious...</description>
		<content:encoded><![CDATA[<p>Badim: do you sell it taking in consideration the development cost or you are just selling it as a surplus?</p>
<p>Not that I think any of the two will do you any good in the long run, but I&#8217;m curious&#8230;</p>
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		<title>By: Badim</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-254</link>
		<dc:creator>Badim</dc:creator>
		<pubDate>Tue, 01 Sep 2009 09:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-254</guid>
		<description>When you have a bunch of games, like 10 or 20, there is no need to hold API for some of them - couse simply i dont have time for all games. that is good reason to sell sources.
also, if game simple end life-cycle is ending(having hosts more then 1k, being live for few months) another reason to sell sources.
and, if you wanna keep IP - just change name of game in sources and contract(if buyer agree to do that, and probably he will be happy for it). If you wanna re-use your code - just put one work to contract - &quot;non-exclusive&quot; OR sentence &quot;developer should keep right to use code further&quot;.
so far i have sell like 70% of my games with sources, and some of games more then 5 times, for prices - 100$-5000$. Every time i keep right to re-use code and my IP. you should look and develop it in prospective that - Selling sources is Extra income. Just make it right =)</description>
		<content:encoded><![CDATA[<p>When you have a bunch of games, like 10 or 20, there is no need to hold API for some of them &#8211; couse simply i dont have time for all games. that is good reason to sell sources.<br />
also, if game simple end life-cycle is ending(having hosts more then 1k, being live for few months) another reason to sell sources.<br />
and, if you wanna keep IP &#8211; just change name of game in sources and contract(if buyer agree to do that, and probably he will be happy for it). If you wanna re-use your code &#8211; just put one work to contract &#8211; &#8220;non-exclusive&#8221; OR sentence &#8220;developer should keep right to use code further&#8221;.<br />
so far i have sell like 70% of my games with sources, and some of games more then 5 times, for prices &#8211; 100$-5000$. Every time i keep right to re-use code and my IP. you should look and develop it in prospective that &#8211; Selling sources is Extra income. Just make it right =)</p>
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		<title>By: untoldentertainment.com &#187; Should You Sell Your Source Code?</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-251</link>
		<dc:creator>untoldentertainment.com &#187; Should You Sell Your Source Code?</dc:creator>
		<pubDate>Mon, 31 Aug 2009 13:24:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-251</guid>
		<description>[...] Thinking about selling your source code? [...]</description>
		<content:encoded><![CDATA[<p>[...] Thinking about selling your source code? [...]</p>
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		<title>By: Porter</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-247</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Sat, 29 Aug 2009 02:54:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-247</guid>
		<description>I couldn&#039;t agree with you more. I simply don&#039;t sell source code at all and never plan to. Knowledge truly is power in this industry, and unless you design a small game from scratch without using your own reusable classes (why would anyone do that?) you&#039;re selling your power when selling the source. If source code is to be sold at all, it should be far beyond $200, that is unless it&#039;s completely lacking quality, or perhaps outdated AS2 code.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t agree with you more. I simply don&#8217;t sell source code at all and never plan to. Knowledge truly is power in this industry, and unless you design a small game from scratch without using your own reusable classes (why would anyone do that?) you&#8217;re selling your power when selling the source. If source code is to be sold at all, it should be far beyond $200, that is unless it&#8217;s completely lacking quality, or perhaps outdated AS2 code.</p>
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		<title>By: Scarybug</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-240</link>
		<dc:creator>Scarybug</dc:creator>
		<pubDate>Wed, 26 Aug 2009 20:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-240</guid>
		<description>You only get my source code if you are paying me hourly to develop something. I suppose it would also be worth it if you got some royalties every time the buyer used your code.</description>
		<content:encoded><![CDATA[<p>You only get my source code if you are paying me hourly to develop something. I suppose it would also be worth it if you got some royalties every time the buyer used your code.</p>
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		<title>By: Twitter Trackbacks for Thinking about selling your source code? &#124; Vortix Games Blog [vortixgames.com] on Topsy.com</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-235</link>
		<dc:creator>Twitter Trackbacks for Thinking about selling your source code? &#124; Vortix Games Blog [vortixgames.com] on Topsy.com</dc:creator>
		<pubDate>Sat, 22 Aug 2009 16:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-235</guid>
		<description>[...] Thinking about selling your source code? &#124; Vortix Games Blog  blog.vortixgames.com/thinking-about-selling-your-source-code &#8211; view page &#8211; cached  Through FGL (seems all my reasoning lately is either FGL or Bold Pixel... oh well, moving on) I found a blog post from FlashNinjaClan&#039;s webmaster, the well &#8212; From the page [...]</description>
		<content:encoded><![CDATA[<p>[...] Thinking about selling your source code? | Vortix Games Blog  blog.vortixgames.com/thinking-about-selling-your-source-code &ndash; view page &ndash; cached  Through FGL (seems all my reasoning lately is either FGL or Bold Pixel&#8230; oh well, moving on) I found a blog post from FlashNinjaClan&#39;s webmaster, the well &mdash; From the page [...]</p>
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		<title>By: Vlad</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-230</link>
		<dc:creator>Vlad</dc:creator>
		<pubDate>Sat, 22 Aug 2009 08:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-230</guid>
		<description>@dim: That is actually a very good point of view, one that I agree with easily, but not in the context of licensing business.

What I wrote was in that context: FGL, licensing content. I can easily see college students working for a low hour rate, like Archbob says, that&#039;s fine and honestly, it&#039;s up to them. If FGL is being used to buy source for a very low price with the objective of not having to pay developers for their content, then it&#039;s just ackward, that&#039;s my point.</description>
		<content:encoded><![CDATA[<p>@dim: That is actually a very good point of view, one that I agree with easily, but not in the context of licensing business.</p>
<p>What I wrote was in that context: FGL, licensing content. I can easily see college students working for a low hour rate, like Archbob says, that&#8217;s fine and honestly, it&#8217;s up to them. If FGL is being used to buy source for a very low price with the objective of not having to pay developers for their content, then it&#8217;s just ackward, that&#8217;s my point.</p>
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		<title>By: Archbob</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-226</link>
		<dc:creator>Archbob</dc:creator>
		<pubDate>Sat, 22 Aug 2009 02:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-226</guid>
		<description>Alot of college students work for $15 an hour or so coding in the summer as a temp job. You can find college kids who are decently versed in coding to program for you at $15/hour. It goes down to like $7-$8 if your willing to hire internationally.</description>
		<content:encoded><![CDATA[<p>Alot of college students work for $15 an hour or so coding in the summer as a temp job. You can find college kids who are decently versed in coding to program for you at $15/hour. It goes down to like $7-$8 if your willing to hire internationally.</p>
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		<title>By: dim</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-225</link>
		<dc:creator>dim</dc:creator>
		<pubDate>Fri, 21 Aug 2009 13:26:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-225</guid>
		<description>oh, and sorry for my bad english :(</description>
		<content:encoded><![CDATA[<p>oh, and sorry for my bad english <img src='http://blog.vortixgames.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: dim</title>
		<link>http://blog.vortixgames.com/thinking-about-selling-your-source-code/comment-page-1#comment-224</link>
		<dc:creator>dim</dc:creator>
		<pubDate>Fri, 21 Aug 2009 13:26:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=504#comment-224</guid>
		<description>Ok i understand your point of view, i agree with you. But think it in this perspective. There are many developers around, and not every dev&#039; is from America, UK, Germany or other developed country right ? There are many different standards in other countries, like India, China, Serbia, Romania, Bulgaria ... etc... for the dev&#039;s from UK this price is very low, but for others maybe not ... this is the bad thing in globalization right :) ? 

If i was you, maybe i will think like you, but try to think like you in some different place, with different standards, like you have different needs and so on ... 

PS: maybe all dev&#039;s must to make something like syndicate :) and the prices for they work to be debated - to be prevented this, dev&#039;s from poor counties to lower the price of the work ... or something like this ... i don&#039;t know</description>
		<content:encoded><![CDATA[<p>Ok i understand your point of view, i agree with you. But think it in this perspective. There are many developers around, and not every dev&#8217; is from America, UK, Germany or other developed country right ? There are many different standards in other countries, like India, China, Serbia, Romania, Bulgaria &#8230; etc&#8230; for the dev&#8217;s from UK this price is very low, but for others maybe not &#8230; this is the bad thing in globalization right <img src='http://blog.vortixgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ? </p>
<p>If i was you, maybe i will think like you, but try to think like you in some different place, with different standards, like you have different needs and so on &#8230; </p>
<p>PS: maybe all dev&#8217;s must to make something like syndicate <img src='http://blog.vortixgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  and the prices for they work to be debated &#8211; to be prevented this, dev&#8217;s from poor counties to lower the price of the work &#8230; or something like this &#8230; i don&#8217;t know</p>
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