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	<title>Comments on: Going slightly M:A:D</title>
	<atom:link href="http://blog.vortixgames.com/going-slightly-mad/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.vortixgames.com/going-slightly-mad</link>
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		<title>By: Vlad</title>
		<link>http://blog.vortixgames.com/going-slightly-mad/comment-page-1#comment-119</link>
		<dc:creator>Vlad</dc:creator>
		<pubDate>Tue, 14 Jul 2009 14:23:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=409#comment-119</guid>
		<description>Hey Mindscope, sorry if I answer in English, but most readers aren&#039;t portuguese... so :)

No, we don&#039;t keep logs. As long as flash game development is built around the current commercial model, all design and development must be extremely short and agile. Any task that is not related with company or development is usually left behind.

I have considered doing a log for the current contract project but it&#039;s not the typical flash project so it would be a bit nonsense to do that. We&#039;ve been considering though, so, maybe one of the next projects. Not for M:A:D or this contract, but I&#039;d personally enjoy doing it for one specific game.

About the design patterns we use, MVC, Singletons and factories are present in (almost) all of them. None of the implementations is a by the book approach though, but you can read my thoughts about it following the category Actionscript/Design Patterns.</description>
		<content:encoded><![CDATA[<p>Hey Mindscope, sorry if I answer in English, but most readers aren&#8217;t portuguese&#8230; so <img src='http://blog.vortixgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>No, we don&#8217;t keep logs. As long as flash game development is built around the current commercial model, all design and development must be extremely short and agile. Any task that is not related with company or development is usually left behind.</p>
<p>I have considered doing a log for the current contract project but it&#8217;s not the typical flash project so it would be a bit nonsense to do that. We&#8217;ve been considering though, so, maybe one of the next projects. Not for M:A:D or this contract, but I&#8217;d personally enjoy doing it for one specific game.</p>
<p>About the design patterns we use, MVC, Singletons and factories are present in (almost) all of them. None of the implementations is a by the book approach though, but you can read my thoughts about it following the category Actionscript/Design Patterns.</p>
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		<title>By: Mindscope</title>
		<link>http://blog.vortixgames.com/going-slightly-mad/comment-page-1#comment-118</link>
		<dc:creator>Mindscope</dc:creator>
		<pubDate>Tue, 14 Jul 2009 14:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=409#comment-118</guid>
		<description>Looking forward for it... 

Continuem assim... =)

Por acaso costumam faz logs dos vossos projectos? Sou programador de Actionscript e a minha maior área de interesse são os jogos, pelo que gostava de saber um pouco do vosso pipeline de produção, assim como os design patterns que adoptam para os vossos jogos.

Parabéns pelos vossos projectos, estão demais!</description>
		<content:encoded><![CDATA[<p>Looking forward for it&#8230; </p>
<p>Continuem assim&#8230; =)</p>
<p>Por acaso costumam faz logs dos vossos projectos? Sou programador de Actionscript e a minha maior área de interesse são os jogos, pelo que gostava de saber um pouco do vosso pipeline de produção, assim como os design patterns que adoptam para os vossos jogos.</p>
<p>Parabéns pelos vossos projectos, estão demais!</p>
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	<item>
		<title>By: Vlad</title>
		<link>http://blog.vortixgames.com/going-slightly-mad/comment-page-1#comment-117</link>
		<dc:creator>Vlad</dc:creator>
		<pubDate>Tue, 14 Jul 2009 08:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=409#comment-117</guid>
		<description>Hi.

It is a flash game.</description>
		<content:encoded><![CDATA[<p>Hi.</p>
<p>It is a flash game.</p>
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	<item>
		<title>By: Mindscope</title>
		<link>http://blog.vortixgames.com/going-slightly-mad/comment-page-1#comment-116</link>
		<dc:creator>Mindscope</dc:creator>
		<pubDate>Tue, 14 Jul 2009 08:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=409#comment-116</guid>
		<description>Hi, for which platform are you building this game?</description>
		<content:encoded><![CDATA[<p>Hi, for which platform are you building this game?</p>
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