Archive for the ‘Releases’ Category

New Game: Mold Rush!

Mold Rush

Hi everyone, Vlad here with some great news! I’ve said a couple of times that some projects weren’t online so we couldn’t say much about it. This game is one of them, probably the most notorious of the pack.

Mold Rush is a online game developed with Aardman Animations who sub-contracted us to handle the code. It was produced for Cartoon Network and features the TV Show animated series Chowder.

We are very happy with the release and we’d like to thank everyone at Aardman for the opportunity to work with them in this game.

So?… what are you waiting for? Click here to play it!

Posted: July 9th, 2009
at 1:50pm by Vlad

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Categories: Releases

Comments: 2 comments


Long time no see…

Hi everyone, Vlad here!

Sorry about the lack of updates, but things have been somewhere between messy and overloaded here. A lot has happened since Marco wrote the last post, so this is a quick update now that we are back on track.

Projects that you can know about

While we were missing in action (from a blogging point of view) we worked on some contracts and collaborations. Not all have met the light of day yet, so those won’t get free advertising here, but two of those projects not only are amazing games, but also gave us the opportunity to work with top notch developers.

palisadeguardianPalisade Guardian

Mark Loika designed and produced an excellent game in which we had the pleasure to collaborate. Palisade Guardian is a WWII shooter game where the player struggles against the forces of the 3rd Reich.

Try it out!

100x100_iconCrunchball 3000

Soon after, we had the pleasure of working on a contract with Ben Olding aka DJStatika, creator of IPs like Starfighter and Warlords. The result was amazing. Based on the oldie but goldie Speedball 2 for Amiga and PC, Ben Olding created Crunchball3000, an amazing futuristic violent sports game.

…and yes, clicking here will take you to it!

From a production point of view, both games were an amazing task for Marco, featuring full 3D animated models rendered to be animated in Flash objects. There’s more happening with both Mark and Ben and in due time we’ll let you know about it. As far as we are concerned here at VGS, it was a pleasure to have the opportunity to work in both these projects but, more important, to have the opportunity to work with both these developers of enormous quality, both technical and human.

So… now what?

Well, we have a couple more projects to announce but those are not out yet, so we need to be silent. We’ll also try to get some more action to the blog, I have a couple of easy and neat ideas for it… and I won’t tell Marco about it!

I really don’t know when we’ll release our next self published game for several reasons, but the two more relevant ones are that we are getting a lot of contract work which always hurts internal game production and that the new game is a complete new chapter in our offer… just take a look at the previous post.

Posted: June 17th, 2009
at 2:52am by Vlad

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Categories: Releases

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Atomik Kaos 2 Released

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AK2:Orbits

I’m really happy to to inform everyone that Atomik Kaos 2 codename Orbits was released yesterday at Armor Games, the primary license holderĀ of the game.

It was the first time we ever did a sequel and it reflects the opinions that players around the world expressed regarding the original Atomik Kaos.

I hereby invite you all to play it.

If you have a portal and wish to license the game non-exclusively, feel free to contact us through the contact form.

Posted: March 12th, 2009
at 12:00am by Vlad

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Categories: Releases

Comments: 2 comments