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	<title>Comments on: A Love Letter to Flash Game License</title>
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		<title>By: Nandakumar&#8217;s blog &#187; Blog Archive &#187; A Love Letter to Flash Game License</title>
		<link>http://blog.vortixgames.com/a-love-letter-to-flash-game-license/comment-page-1#comment-325</link>
		<dc:creator>Nandakumar&#8217;s blog &#187; Blog Archive &#187; A Love Letter to Flash Game License</dc:creator>
		<pubDate>Sat, 05 Dec 2009 18:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=534#comment-325</guid>
		<description>[...]   [...]</description>
		<content:encoded><![CDATA[<p>[...]   [...]</p>
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		<title>By: Tweets that mention A Love Letter to Flash Game License &#124; Vortix Games Blog -- Topsy.com</title>
		<link>http://blog.vortixgames.com/a-love-letter-to-flash-game-license/comment-page-1#comment-297</link>
		<dc:creator>Tweets that mention A Love Letter to Flash Game License &#124; Vortix Games Blog -- Topsy.com</dc:creator>
		<pubDate>Mon, 23 Nov 2009 20:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=534#comment-297</guid>
		<description>[...] This post was mentioned on Twitter by Joseph Burchett and Vortix Games, Joseph Burchett. Joseph Burchett said: Vortix Games thoughts on FGL&#039;s &quot;A Love Letter to Flash Game License&quot; http://bit.ly/5vlapo [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Joseph Burchett and Vortix Games, Joseph Burchett. Joseph Burchett said: Vortix Games thoughts on FGL&#39;s &quot;A Love Letter to Flash Game License&quot; <a href="http://bit.ly/5vlapo" rel="nofollow">http://bit.ly/5vlapo</a> [...]</p>
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		<title>By: Chris</title>
		<link>http://blog.vortixgames.com/a-love-letter-to-flash-game-license/comment-page-1#comment-296</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 23 Nov 2009 17:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vortixgames.com/?p=534#comment-296</guid>
		<description>Hey Vlad,

Thanks for the post and the love.  It is much appreciated.  

We totally know, and are supportive of, the fact that FGL serves a different niche for each developer.  For some we are a stepping stone to greater things, to some we are a way to make a living, to others we are meaningless.  And that is all fine with me.  But as I said in the post what does get to me is the fact that developers would think anything other than the fact that we are trying to help developers.

What I realized, and what ultimately inspired me to write the post, was that we DO have a lot of support.  All of my worries and hang ups had nothing to do with developers thinking less of us, but rather the other companies&#039; tactics.  I just had to take a step back and see that.  And posts like this just prove the point even more.  Again, I thank you for that.  That&#039;s one of the greatest things about this industry and the indie dev community: even though we are all working our backsides off to make a living (or even to TRY to make a living), we still come together to help each other out and give each other a boost when needed.</description>
		<content:encoded><![CDATA[<p>Hey Vlad,</p>
<p>Thanks for the post and the love.  It is much appreciated.  </p>
<p>We totally know, and are supportive of, the fact that FGL serves a different niche for each developer.  For some we are a stepping stone to greater things, to some we are a way to make a living, to others we are meaningless.  And that is all fine with me.  But as I said in the post what does get to me is the fact that developers would think anything other than the fact that we are trying to help developers.</p>
<p>What I realized, and what ultimately inspired me to write the post, was that we DO have a lot of support.  All of my worries and hang ups had nothing to do with developers thinking less of us, but rather the other companies&#8217; tactics.  I just had to take a step back and see that.  And posts like this just prove the point even more.  Again, I thank you for that.  That&#8217;s one of the greatest things about this industry and the indie dev community: even though we are all working our backsides off to make a living (or even to TRY to make a living), we still come together to help each other out and give each other a boost when needed.</p>
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