2012 Update

Hi everyone, Vlad here.

Yeah, I know… long time, no writing. 2011 started great, didn’t finish that well for a lot of reasons, mostly unrelated to Vortix but we are catching up and have some stuff rolling. Here’s a quick update.

As you might have noticed in the last post Marco and Pedro are working on some cool stuff that involves kicking, punching and 3D!

In the meantime I’ve been messing around with some cool stuff too. First and on top of our priorities is a new game that if it is as fun to play as it is challenging to put, should be a great game. I’ll post my thoughts on some of the challenges we will face as we walk the dev path.

But that’s not all… Doing R&D has become almost a hobby of mine. Weird to have a hobby that involves coding when I’m not coding but it’s fun and I admit that I like to maintain codebase and have codebits ready to evolve when needed.

I’ve played around with client-server stuff, dual-screen stuff, multi-platform stuff. Right now multi-platform is my main focus and haXe and NME the weapons of choice. This means that I have a lot of duplicated code but it’s getting pretty!

And this is the quick (or not) update and the promise of more blog posts with less interval.

Posted: January 23rd, 2012
at 8:16pm by Vlad

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Categories: The life of VGS

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